1. Aminiel,
The playroom web client is now available in beta, for everybody.
Already since a long time, we regularely receive questions to know if one can play on the playroom from a mac, on an iPhone, under linux, or sometimes even from one's TV or fridge.
So we asked ourselves if it wasn't possible, for those who aren't on windows, to play on a common interface. It was of course impossible to begin programming 36 different versions for the 36 currently fashionned systems, first of all simply because of a lake of time, but also because a lake of money, since in order to do that, you must of course buy all these devices, learn how to use them, and find their characteristics and limits.
That's when we though about the web, and especially to HTML5 and javascript in particular; then we started developping the web client using these technologies. Play on the web simply means that we play directly in the web browser, without the need to install anything on your own machine; no setup program, nor the need to go to whatever store to download anything. You just have to go to a particular website, and voilà, you can start playing.
If playing directly in the web browser without the need to install anything seems especially interesting, perhaps even more interesting than installing that good old windows client, in fact, there are also drawbacks.
In particular, even if the web interface can be very well designed, it will never be possible to make something more user-friendly than the native client. The complexity of the web media and its quick evolution on one hand, and the perfect integration of scren readers with native system components on the other hand, make it so that, on the web, the result will always remain less easy and less comfortable to use, whatever could happen.
However, we are happy to present our web client today, which will allow you to play on most of the modern connected computers and devices.
Please note that it has still beta status. This means that it is maybe not very stable, and that some things may not always well function under all configurations. In other words, many bugs are probably still present; you shouldn't be afraid of that, it's the principle of public beta: dig up bugs, and there is nothing better than you to help us finding and fixing them.
we should say that, in web and mobile world, there are lots of different systems and configurations, and we in fact only tested very few of them. The team, and even the pre-beta-testers haven't at their disposal all what you, the users, could ever have in your hands.
Browsers and systems tested
To help you to know if you can connect to the web client using your machine or not, here is a list of combinations that have been tested. This list is divided into several parts :
- Certified compatible browsers: we have sufficiently tested the browsers in this list to tell you with confidence that, globally, it works. Having been tested isn't supposed to say that tehre is no bug anymore, but only that you shoud normally not have big problems with them. Do anyway have a look at known problems further below on the post, you might be concerned by some of them.
- Probably compatible browsers: we didn't tested them much, but according to the information we have, it should work. Tell us if it is effectively the case or not, and if, perhaps, we might improve some details.
- Definitely uncompatible browsers: we have tested those browsers, and we can tell you without any doubt that the playroom web client wont work, and will probably never work with them. Often they are old browsers, or so exotic ones that they don't respect, or only badly web standards.
- Unknown browsers: we know that they exist, but we haven't tested them. We don't know if they work at all. Tell us what are your observations !
Certified compatible browsers
- Internet Explorer 8 under windows XP, but only if flash plugin version 10 or more is available
- Internet explorer 8 and 9 under windows 7, but only if flash plugin version 10 or more is available
- Internet Explorer 10 under windows 7 and 8
- Firefox version 10 and up under windows
- Safari 6 under Mac OS 10.8
- Safari 6 on iPhone with iOS 6.1.4
Probably compatible browsers
- Safari 4 and 5 under Mac OS 10.1 to 10.7
- Safari 6 on iPad and iPod with iOS 6
- Safari 4 and 5 on iPhone, iPad and iPod with iOS 4.2 at least
- Firefox starting with version 10 on Mac OS 10+
- Firefox starting with version 10 under linux
- Chrome in version 6+ under windows
- Chrome in version 6+ under linux
- Chrome on Android phones and tablets.
- Firefox on Android phones and tablets
- Internet explorer 10 on windows RT tablets
Definitely uncompatible browsers
- Firefox 7 and below on all systems
- Safari before version 4 all systems
- Chrome before version 6 all systems
- Internet explorer 4, 5, 5.5, 6 and 7 all systems
- Internet Explorer 8 and 9 without flash plugin
- Internet explorer on braille note takers running windows CE, unless they embed IE8 and flash (what is certainly not the case)
- Nokia and other phones running Symbian
Unknown browsers
- Opera
- Black berry
- Internet Explorer on windows phone 7 and 8
- Firefox OS
- Safari under windows
Known problems
Despite our ahrd work in trying to solve bugs, some problems keep happening and go passt our mind. IF you have a solution to solve them, please contact us !
- Please always remember that the web client will never be as good, as fast, and as simple to use as the windows client. This isn't wanted, but the web remain in any case as is. Nothing can reach the perfection of a native application.
- Some keyboard shortcuts don't always pass correctly. wE can unfortunately do nothing against that, what is possible and what isn't heavily depends on your browsers and its configuration. Ammong the possible problematic shortcuts are the following: escape, F2, F3, F4, Ctrl+U, Ctrl+J, Ctrl+S
- Audio streams support: Thanks to a wonderful friendship between major browsers vendors, all audio formats aren't supported by all browsers everywhere. While Safari and Internet Explorer only support MP3, firefox and Chrome only support OGG. IF you try to listen to a stream in an unsupported format, nothing happen. We can't do anything against that. You shouldn't blame us for that but Apple and Microsoft, sadly.
- Sound on mobile devices: we have noticed that playing sounds on mobile devices like smarphones and tablets tend to seriously slow down performances additionnally to consuming a lot of battery. If sounds aren't played on these devices, it's not a bug, they just have been disabled by default. You can manually reactivate them by going to web options under options menu. Please note that loading multiple sounds may freeze the interface during a couple of seconds and tehre is probably not much to do against that.
- Reading problem with VoiceOver under Mac and iOS: in general, VoiceOver correctly reads messages as they are arriving into the history, but some messages are sometimes cut or ignored, and some others aren't read at all. This often happens when many messages arrive too fast allmost in the same time, in which case only the last one or the few last ones are read while first ones are skipped. For this problem, there is probably a solution, we need your help to find it.
Conclusion
We are quite happy about the amazing work made on the web topic, even in spite of the remaining bugs. We hope that you will have pleasure using the web client !
Resultado: +0