Hello,
Thank you @Aminiel and @Nikola.
I don't understand well your first suggestion. Normally the word you are judging is read when it appears, at the same time as the yes/no menu, and the judge is already alerted with the same sound as the one telling it's your turn.
I apologize for the confusion.
As Nikola mentioned, when the judge changes to another player, there isn't an automatic alert. You still need to press J to see who the judge is.
In other modes, the judge is announced at the beginning of each round, but this doesn't happen in Random Judge mode.
Note that in Random Judge mode, you have the option to pass the suggested word to someone else. In this case, the game won't automatically announce who the previous judge was or who the new judge is, so we need to automatically announce that, just like pressing J, as Nikola explained.
Regarding the notification sound in your turn, I actually know about the notifications channel, so I said it's just an idea to have another sound in your turn, Later I couldn't find one of the sounds used that might be suitable for this idea, and didn't find this happening in other games, so yes, we still need to be alerted by a text when changing the judge.
We could consider using a quieter sound if the notifications channel sound in the window is enabled. The current sound works well for multitasking but can be annoying during gameplay. We can discuss this further when the next client update is planned.
My idea was just that if you are playing and talking with 5 or 6 people at the table, when the judge changes, the player who is typing at the moment will not notice, and since the game does not announce automatically, other players will not notice too. What we are currently doing is pressing j to know who the judge is, and then tell them to see the list, I know that the game will automatically announce the suggested word to the player who will be the judge, but while they typing, the info may be missed, so I thought about the sound, but the sound of the notification channel is not a good option in the window.
@Qais I guess you already know this, but just in case, the judge can always press space to repeat the word they need to accept or refuse.
Thank you, Yes I know this, although it is one of the missing shortcuts on the rules page, but it is available when you press F1.
Speaking of the number of rounds, I understand the idea, but I was surprised that the option is missing in some games and available here, Although in 2 cases it will not work.
I mean in Judge Per Round mode and when 2 players get the same score.
So I talked about the draw feature or at least as you said, it is enough to edit the string.
I think the following information is missing on the rules page:
- Everything related to stopping the round, note that the information when pressing the applications key is not enough for a new player.
- When should the game ends, specifically, It should be explained that it will not end if more than a player has the same score or if not everyone plays and judges the same number of times in Judge Per Round mode.
- How the Random Judge mode works, because the rules indicate 2 modes, while we have 3.
- It may be useful to clarify the options that were added in the latest update, because there is no message when opening the options explaining how to know the description of each option.
- Shortcut to repeat the suggested word.
- Shortcut to add or remove points manually.
While the shortcuts Shift+P and Space are mentioned when pressing F1, I think the rules page should include everything a first-time player needs to know.
Finally, I have a question.
Press S or Shift+S to view scores.
At first, I thought that pressing S would announce the scores after each round, while Shift+S would announce the current scores during judging. However, both seem to announce the same scores. Is there something I'm missing, or do they serve the same purpose?
Thanks again and sorry for the long post.