A new game suggestion, ticket to ride

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Score: +6

1. codbro,

Here are the rules. Overview:
Ticket to Ride is a strategic board game where players compete to build train routes across North America. Players earn points by completing routes and connecting cities, and the player with the most points at the end of the game wins.
Setup:
1.
Each player chooses a set of colored train cars and takes the corresponding scoring markers.
2.
Shuffle the train car cards and deal each player four cards face down.
3.
Place the remaining train car cards face down in a draw pile.
4.
Shuffle the destination ticket cards and deal each player three cards face down.
5.
Each player must keep at least one of the destination ticket cards, but may choose to keep all three.
6.
The remaining destination ticket cards are returned to the box.
7.
Place the scoring markers on the scoreboard.
8.
Determine the starting player (usually by rolling a die) and give them the starting player marker.
Gameplay:
1. On their turn, a player can choose to do one of three things:

Draw two train car cards from the draw pile, or one card from the face-up train car cards in the middle of the table.

Claim a route on the board by playing the required number and color of train car cards. The player places their train cars on the route and scores points according to the length of the route. Longer routes are worth more points.

Draw three destination ticket cards and keep at least one. If the player keeps all three, they must keep at least two of them.
2.
At the end of their turn, the player must draw a new train car card to replace the one they used to claim a route, or to reach their hand limit of train car cards (maximum 10 cards).
3.
The game ends when a player has two or fewer train cars remaining, or when the train car draw pile runs out.
4.
Players then score points for the routes they have claimed and the destination ticket cards they have completed. If a player did not complete a destination ticket, they lose the points listed on the card.
5.
The player with the most points at the end of the game wins.
Important Rules:

Train car cards can be any color, but they must match the color of the route being claimed.

Gray routes require train car cards of any color, but they must all be the same color.

Only one player can claim a route, and players cannot block each other from completing routes.

Players may only keep one of each type of destination ticket card (i.e. one ticket to connect Los Angeles to New York).

Players can only claim one route per turn.

Players can only claim a route if they have enough train car cards of the same color.

Players can only hold a maximum of 10 train car cards in their hand. This seems like a sun game, and i believe that with some variations and options, it would be great for the playroom.

Score: +0

2. ron_weasley,

i would recommend to add different countries as well like in monopoly

Score: +0

3. codbro,

yep, agreed.

Score: +0

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