1. horse,
99:
This would be fun in teams, as you can try to target players not on your team, or make actions that will prevent a teammate from losing pennies.
Golf:
Averaging out the scores of tablos would make this interesting. It would also ensure that all people get to play for much longer. Could be fun having more than 2 teams for a game.
Farkle:
Not much to say. You can still have high victory scores without shorttening the length of a game. Useless but eh.
Monopoly:
I'm thinking that for this, the players are individuals with their own balance, but they can contribute to teammates' properties. Teammates can also trade each other money at any point, like a normal trade.
So say for example someone owns the light blue group. Anyone on their team can contribute to building houses for the light blues. The owner will get all of the profit, but they can distribute it among the team when needed.
As a consequence of only being a team in loose terms, teammates could choose to be dishonest with their other members. So if someone contributes, they need to make sure they trust the owner of that property. Being on the same team just means a type of insurance if desired, but at the end of the day it doesn't mean much.
Maybe their can be an option so that the remaining members of the surviving team are forced to break apart and go against each other in a normal game. It would be a very long game, but for those who play this a lot I think it would be fun.
Backgammon:
This would be nice so more than 2 people can sit at a table. Players would alternate turns.
Zanzibar:
This would make the token distribution very interesting. Let's say your teammate gets the lowest score, and you get the highest. The tokens should either do nothing, or more likely, they should ignore your teammate's roll and give it to the next lowest roll who wasn't apart of your team.
Team behavior can be an option.
Mexican Train:
Would make the game more interesting as you would have multiple trains other than your own and the public. Can get chaotic very fast.
Duck racing:
This would be a nightmare to develop, but it would also be extremely interesting to see how it changes things. From cards to challenges.
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