Hello! I found bugs in the game. I ask them to correct or explain why this is happening. errors only in the following: You have built an area that costs 1 coin, and you have 0 coins on your hands. if you try to destroy a plot, they will tell you that you destroyed a plot for 0 coins, although it cost 3 coins. and you did not have coins in your hands, but in spite of this you were able to destroy this area. I do not remember which sections need to be fixed, but I hope that the forum participants will prompt in this topic. It is necessary to make so that the player could not destroy sites for 0 coins. As far as I know, there are no sites with zero cost in the game. therefore, the destruction of areas that cost a certain amount of coins should be realized only when the character has the right amount of coins. I myself destroyed the plots without having a coin on hand, but wrote that they cost 1 or more coins. Dear players! tell me what the plots are. need to fix the problem.
From my understanding you loose 1 less gold coign to the value of the quarter you are destroying.
Quarters worth 1 ggold coign mean you lose 0 gold coigns Quarters worth 2 ggold coigns mean you lose 1 gold coign Quarters worth 6 ggold coigns mean you lose 5 gold coigns
If that should be the case I do not know.
To destroy a quarter, you must normally pay one less than it cost for its construction. So there are indeed quarters that you can destroy for free, those which cost 1 gold.
Thank you very much! I think the problem is solved! I ask you to close the topic for discussion.
Destroying something is almost always easier than building it! :)
unfortunately it is so! It's very easy to destroy. I generally think that it is not very right that the player builds for 1 coin, and some character can destroy for 0 coins. Haven't the number of coins reduced by one so important? I really want to see the reduction of coins not related to areas of special type. it will be very reasonable, because usually such areas are built for a large number of coins, and their destruction should be honest. i.e., for the destruction of the area, the dracoport participant must also lose 8 points. it's like he was building it. I think it's reasonable for special type cards.
Well, keep in mind that destroying a building for 0 coins also means that you'll be destroying something which is worth only one point.