Farkle: C key works also even if it isn't your turn
Added /add and /accept commands
From now on, new accounts aren't allowed to talk, send PM, or add friends during their 3 first days
A surprise news, and not a small thing, also appeared in this release. Try to find it ! Small clue: space pizza
Update 126.96.36.1996 of 14th of March 2015
You can now subscribe to a forum, so that you are notified by e-mail when a new message is posted.
Update 188.8.131.527 of 28th of August 2015 :
1000 miles: definitive fix of the bug, which allowed from time to time to make a dirty trick with unrelated cards, e.g. an unflattenable against an accident.
Preparations for a future IPv6 support, part 1/3
Update 184.108.40.2062 of 17th November 2015
1000 miles: Key I now gives information / game state only for yourself, and that's now Shift+I that gives information for all players. Suggested by jeremyp3.
Dernière édition par Aminiel, 18.11.2015 12:54:52
Update 220.127.116.114 of 1st December 2015 :
New in Rami, Spades, Tarot, Jass and 1000 miles: if there is a tie, a new round is started, even if the score limit or the fixed number of rounds have been reached.
Change in Rami: it is now always possible to make rami even if the minimum number of points needed for a first meld isn't reached, except in games without discard pile.
New in free table: table master can activate dice rolls and coin tosses with command /rolls, then /NdF and /Nc, N=nb. rolls/tosses, F=nb. die faces.
New in Monopoly: new board Latin-America
Upgraded to Java 8
2015 Christmas update :
New games: backgammon and belote
Tarot: in games with 5 players, according to the official rules of FFT (France tarot federation), it isn't allowed to start the first trick with the called suit. But it is possible to start with the exact card called. (Example: if the king of hearts is called, you aren't allowed to start the first trick with hearts, but you can start with the king of hearts). This later possibility is now also available on the playroom.
• Tarot: fixed bugs in scoring with poignées and petit au bout.
Tarot: fixed bugs in scoring in games with 6 players in case there are only 2 attackers instead of 3. Score repartition in these cases can now be 1/2-1/2, 2/3-1/3 or 5/6-1/6 depending on where were the called cards.
Jass: match is now worth 257 points (bonus of 100 points)
Jass: fixed a bug which allowed to choose trump after having passed to the parthner. Signaled by YNWA.
Forum: fixed bugs related to subscriptions, whcih whether didn't work, or redirected to random topics after subscription/unsubscription.
Update 18.104.22.1688 of 27th March 2016
Important update to the friend list, of which the capacity doubled for the occasion
PM work again as before; a letter case bug has been solved
Backgammon: fixed a bug when restoring a game
Update 22.214.171.1243 of 8th of October 2016
The web client got a major update:
Bug fixed on firefox 49+ and Safari 10+ which prevent input dialog boxes from poping up
Definitive disappearance of flash for browsers that are uncompatible with websockets
Added support for Internet Explorer 6, 7, 8 and 9. Portable braille notetakers which run under an old windows CE embedding a light version of IE7 or IE8 should also work
Added support for Microsoft Edge
Dernière édition par Aminiel, 09.10.2016 00:49:50
Update 126.96.36.1996 of 17th of December 2016:
The website and the web client can now work with HTTPS, making the communications between you and the playroom server encrypted and thus protected from malicious people. Warning: this doesn't work yet for windows client, for which communications are still in clear. We hope also to support secure communication in the windows client soon.
Bug fixed in monopoly, which blocked sometimes a game because of an undeclared bankrupt
Update 188.8.131.527 of 29.01.2017:
Improvement Yahtzee: when doing a yahtzee, you can now put 30 or 40 points in any row
Improvement farkle: bots have been made slightly smarter
Bug uno: when the timer expired, an extra turn were skipped when the card drawn wasn't playable
Bug spades: the number of tricks bid wasn't correct during the betting phase
Bug belote: the cancel option was passing instead of cancelling i the menu take/pass/cancel
Update 184.108.40.2067 of 9th of July 2017
General: the playroom switched to SSL by default
General: when a player is spectator at a table, his status stays available instead of becoming busy.
Zanzibar: added a sound when the load phase is over
Quiz: the game goes next as soon as everybody has answered to the question, instead of always waiting to the end of the thinking time
Update 220.127.116.118 of 28th of September 2017:
Scopa: a messages is displayed at the last card distribution (suggestion by GK)
Quiz: the shortcut Ctrl+G to signal questions should now work again for all users
News of 15th of november 2017: Renewed the site and the web client. For more info, see the associated news topic.
News of 27th of May 2018: Beginning the progressive distribution of the windows client in version 2.2.8. This version fix a few bugs and connection to playroom is from now on by default in SSL.
Update of 12th of October 2018
Release two new games:
Update of 5th of January 2019:
Citadels: the queen didn't get her coins in case she was the last player in the table and the king the first or conversely
Rummy, 1000 miles: opening the context menu by a double long tap on web client / iPhone didn't do it on the right card
Rummy, 1000 miles: new gestures web client / iPhone: double long tap then sweep right to junk a card, sweep left to draw
Hearts, Cribbage, Tarot: space key allows now to select/deselect cards as enter key in multiple selection menus, too (exchanges / send to kitty / send to crib)
General: when a player join a table while he's in spectator mode, it is now mentioned
Dernière édition par Aminiel, 05.01.2019 18:34:34
General/Home: in the join table, the context menu key, Shift+F10, or a triple tap allow to have scores or rules of the table (equivalent of informations delivered by S, Shift+S and R keys) without the need to join the table
Spades, tarot, jass, belote, Hearts, bouillabaisse, Eternal second: number keys now also tell who played which card
chess: move messages now tell the starting square
Yahtzee: the game kept still going after the second last player leave the table
Update of 4th of August 2019
When you have received several invitations, pressing Ctrl+J now shows a menu where you can select which table to join, instead of responding to the last invitation received. If you have only a single invitation, you go directly to the table as before, no menu shows up.
Update of 26 december 2019:
New in Citadels: with 3 and 4 players, you can now play with two characters per turn
New in dominos: two new game options: enable/disable draw and team finish mode.
Improvement Citadels: The D key outside character or card menus now tell you which character(s) you have chosen for the current turn
Improvement dominos: You can now sort your dominos like in the mexican train, with the key Shift+H
Bug monopoly: values were sometimes abnormally rounded, especially during trades (e.g. 2000 changed to 1999 after typing in the amount or when the operation is performed)
Bug monopoly: incorrect announcement of having a complette group, after changing board
Bug mexican train: IF sorting was on (shortcut Shift+H), it wasn't kept when drawing a domino
Bug Cribbage: when a player left the table when counting his hand or the crib, the replacing bot didn't count it, blocking the game
Bug reversi: correcting a weakness, allowing to multiply victories
Update of 14th March 2020:
General: fixed a bunch of translation errors and typos
General: bots have been slightly accelerated in most of your favorite games
Uno: The D key now allows to play a card directly without asking a color or exchange hand
Hearts: updated rules on the webpage about shooting the sun
Hearts: with 6 players, a round contains 25 points instead of 26points, because of the removed 3s and in particular the 3 of heart. Shooting the moon is adjusted to 0/25 and shooting the sun to -25/+25 instead of 0/26 and -26/+26.
Citadelles: When playing with two characters and when the thief stole himself, stolen gold disappeared completely
Monopoly: fixed scoring display
Chess: fixed FEN import/export
Chess: the long and the short castle are now notified differently
Chess: the playroom sometimes allowed castling in conditions where it should normally be illegal, for example when the king was in check or when a square traversed by the king was under opponent's control