Solitaire

Solitaire card games, also called patiences or réussites, have certainly existed since the 18th century.
However, two variants have been widely popularized since 1995 when Microsoft decided to include them by default in Windows 3.11, 95, and later versions: Klondike and Freecell. Klondike has become so popular that the single generic name "Solitaire" very often refers to this variant.

Objectives

The principle of all solitaire card game variants is almost always the same: starting from a random deal of cards, the goal is to create sorted piles by suit (hearts, spades, diamonds, clubs) in order from ace to king.
Each variant is distinguished from the others by the way cards are dealt and arranged on the table: a series of visible or hidden piles, a draw pile, several transfer piles, etc. as well as by specific movement rules.

Arrangement and movements

Klondike

Starting arrangement of the Klondike variant is as follows:

The following moves are possible:

Important points:

Freecell

Starting arrangement of Freecell variant is as follows:

The following moves are possible:

Important points:

Victory and defeat

The game is won when all foundation piles, sorted by suit and in order, are fully built. The final score is then calculated taking into account the amount of time passed and the total number of movements made from the beginning. The less time you spend, and the fewer moves you make, the better your score. So your goal is to make as few points as possible.
The game is lost if, for any reason, you cannot make any moves or if no progress is made after many moves, i.e., getting stuck in a cycle. This typically happens when you cycle through the draw pile without being able to take any actions.

Not all games can be won—in fact, most cannot. The difficulty level depends a lot on the initial deal and so isn't easily customizable.